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Mental Maths with Numero® 

Numero® is a dynamic card game that offers a stimulating learning experience for students of all ages. This versatile game enhances understanding of various mathematics subjects, such as fractions, power numbers, basic addition and subtraction.

The game also helps foster critical skills such as pattern recognition and problem solving.

Numero® can be tailored as per the players skills, with only three rules that can be easily adjusted. The cards are all designed with distinct numbers, patterns, and colour schemes, making the game aesthetically simple to follow.

What's included?

The Numero® single pack includes:

  • four sets of numbers cards (1-15) in four colours - green, orange, blue and red.
  • wild cards to increase difficulty of the game - subtraction, multiplication, division, fraction, decimal, percentage, square root, cube root, squared, and cubed cards.
  • three point scoring cards - use as reference cards when players reach the scoring level of the challenge.
  • four blank cards to be used as replacements if cards are lost.
  • white dot - cards have a small white dot on the Numero® side of the cards so that individual packs can be numbered to avoid situations where different packs become mixed.

Play Learning Rules

Numero® is ideally played with two players, however, it can be played among three players.

To play the game:

  • deal five cards to each player.
  • place two cards facing up in the centre of the table or three cards it there are three players. Play a clockwise direction and three cards will be turned face up in the centre to start the game. Please note that the number of cards in the centre will vary during play - at times there will be fewer, sometimes no cards at all, and at other times, more than two.
  • place the remainder of deck facing down in the centre.
  • the non-dealer gets the first turn, and then players take turns. Each player plays a number card fand place it in the centre. The player must either take, build or discard.
    • A take is when a single number card from your hand is matched to a card, or combination of cards, equalling the same number in the centre. The cards in the take and the matching card from the hand are then placed face down on the table near the player. This is your ‘winning pile’.
    • It is not always possible to take. If you cannot take, you try to build. A build is when a card from the hand is added to a single card, or combination of cards from the centre. This creates a new number, ready for a later take.
    • If you cannot take or build, you must discard. A discard is placed as a single card in the centre, not on top of other cards. Any discard remains in play. Always restore your hand to five cards after every turn. This is the only way the cards in the centre are replenished (to be used in later takes and builds). You may discard any card from your hand. However, where possible, plan ahead and discard a card you could use on your next turn.
  • When the deck is finished, keep playing until one player is out of cards. The other player is then given a final chance to play, but only if able to take. The game is then over.
  • Any cards left in the centre are added to the ‘winning pile’ of the player who took the last take of the game.
  • Any cards left in the final player’s hands, means that number of cards are subtracted from that person’s ‘winning pile’.
  • These left-over cards are not added to anyone’s piles. All players’ ‘winning piles’ are then counted and the player with the most cards is the winner.

To see the detailed rules to play Numero, click here.

Numero® - Single Pack

Numero® seamlessly integrates into the classroom environment, offering flexibility in gameplay.

Esteemed by both students and adults, the card game can be enjoyed competitively or cooperatively, accommodating personal preferences, and skill variations. 

Numero® also helps enhance students problem solving and strategy skills, whilst providing a fun game for the whole class to enjoy.

You can also purchase A5 sized demonstration pack.

Numero® Teacher Tip Cards

These tip cards will help assist students in applying mathematics through the card game Numero®.

The tip cards are double laminated for durability and suit junior or senior level classrooms. These cards serve to assist students learning Numero® but are applicable tips to improve a traditional card game.

These cards can be easily placed in a designated games corner by being stuck to the wall. Alternatively, teachers can add magnet stripping and apply these to the whiteboard during a class game.

Numero® Rules Poster

The Numero® rules poster is perfect for displaying in classroom or library to remind students of the  'golden rules'.  

Features only three adjustable rules and colour-coded key words which makes the poster easy to read for students.

The 297mm x 420mm poster is double lamimated to ensure durability. 

Numero® Challenges Book

A book full of Numero challenges at varying levels of difficulty.

Perfect for daily or weekly use or for competition training. The 400 Numero® Challenges can be used by individual students or as a whole-class to accompany class lessons. The challenges can also be used as extra study for homework or as practise for Numero® competitions.

Teachers may wish to teach a lesson on mathematics, and then refer students to a challenge in the book related to that class.

Numero® Class Pack

These Numero® Class Set will have the whole class participating in this fun maths game. A supply of 15 card games means that children can play in pairs (ideally played with two players).

This versatile game enhances understanding of various mathematics subjects, such as fractions, power numbers, basic addition and subtraction.

Numero® is an exciting challenge that helps foster critical skills such as pattern recognition and problem solving.

Numero® Kit

This kit covers every base for learning maths with Numero® cards.

In the classroom, the Numero® Kit can be used differently among students depending on their skill level and preferred method of learning. These cards can be geared towards learning specific areas of math outlined in the challenges booklet, or simply to make math enjoyable through games.

For additional assistance, this pack includes a poster which provides the rules for playing Numero®.