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Play Money Kits

Play money is an interactive way of teaching students the basics of addition/subtraction, multiplication/division, fractions, and place value. These kits include fake coins and notes ranging from 10c to $100 that come in a range of colours. This equipment helps to showcase the real-life applications of learning numeracy.

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Dr Paul Swan’s Maths Class Kits - Year 5 and Year 6
$544.50
$495.00 (ex GST)
Dr Paul Swan’s Maths Class Kits - Year 3 and Year 4
$544.50
$495.00 (ex GST)
Dr Paul Swan’s Maths Class Kits - Year 1 and Year 2
$544.50
$495.00 (ex GST)
Dr Paul Swan’s Maths Class Kits - Foundation
$506.00
$460.00 (ex GST)
Middle/Upper Classroom Maths Kit
$434.50
$395.00 (ex GST)
Junior Primary Classroom Maths Kit
$434.50
$395.00 (ex GST)
Money Class Kit
$306.90
$279.00 (ex GST)
Double-Sided Magnetic Money Set
$75.90
$69.00 (ex GST)
Money Set (coins and notes)
$60.50
$55.00 (ex GST)

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 More About Play Money Kits

Our range of primary classroom maths kits includes play money along with other materials for setting up a pretend shop. These come in different age levels, such as foundation, junior, year 1-2, year 3-4, and year 5-6. We also sell a money class kit and a money set which include the basic range of notes and coins.

In the classroom, play notes can be used alongside the calculator cash register to set up a pretend shop. This encourages kids to think creatively about selling a product, use clear communication skills, and have fun when applying maths. 

Activity Ideas

Think Bigger, Spend Bigger

To teach your kids about the basics of trade, try giving them a daily budget of pretend money along with toys. They can assign reasonable value to the toys and then practise trading each other's toys for play money.

Count to it!

In a group, try mixing all different kinds of pretend money into separate piles for each player. On three, every player must sort their notes in piles based on currency and colour. The first person to finish sorting is the winner.

Fraction Action

Try using the play money kits to ask fraction-related questions. For example, what is 20% of this $80 note? When setting up a pretend shop, students can apply discounts to products as a way of incorporating fractions into the game.